Dice Habibi — Big plays. Bigger laughs.

Bring your friends. Blame the cards. Ask for a rematch. Play 26 card, board and party games in your browser, in English, French or Arabic.

Free to play. No downloads. Guests can create or join private rooms with friends, chat at the table, or practice with bots.

Pick a game. Bring your people.

Read a game's rules, create a room and share its code with friends. Prefer new faces? Browse public tables with real players. See game rankings for eligible ranked rounds.

Explore the 26-game catalog

Collections organize familiar games; they do not imply that every game originated in the collection's country.

USA collection — 6 games

Checkers

A familiar 8×8 classic. Plan your jumps, crown your kings, and stay one move ahead.

2 players · 10–20 minutes · Strategy classic

Reference rules for Checkers

Crazy Eights

Match a suit or a rank, let an eight change the mood, and be the first to empty your hand.

2, 3, 4 players · 5–15 minutes · Quick & social

Reference rules for Crazy Eights

Hearts

Keep the hearts away, watch the queen, and choose three cards to send across the table. A full four-player match to 100.

4 players · 25–45 minutes · Penalty-taking classic

Reference rules for Hearts

Four in a Row

Drop a disc, build your line, and spot the next threat. A classic seven-column duel for two.

2 players · 5–10 minutes · Alignment duel

Reference rules for Four in a Row

Spades

An American partnership classic: bid your tricks, protect a nil, and manage your team's bags on the way to 500.

4 players · 30–60 minutes · Partnership & contracts

Reference rules for Spades

Gin Rummy

A familiar American two-player classic: keep your melds private, reduce deadwood and choose the moment to knock.

2 players · 20–40 minutes · Private-hand classic

Reference rules for Gin Rummy

France collection — 7 games

Belote

Two teams, one trump suit, and a little table intuition. Make your partnership count.

4 players · 10–15 minutes · Team favorite

Reference rules for Belote

French Tarot

One taker against three defenders. A 78-card adventure where every trump tells a story.

4 players · 15–25 minutes · Tricks & tactics

Reference rules for French Tarot

Game of Goose

Two dice, one winding path and a garden at 63. Watch the geese—and the well!

2, 3, 4, 5, 6 players · 10–25 minutes · Spiral race

Reference rules for Game of Goose

Nine Men’s Morris

Nine counters, three squares, and a clever capture. Build a mill, open it, and make it again.

2 players · 15–25 minutes · Heritage strategy

Reference rules for Nine Men’s Morris

International Draughts

A 100-square strategy classic with flying kings and compulsory maximum captures, supported by France’s draughts federation.

2 players · 20–40 minutes · 100-square strategy

Reference rules for International Draughts

President

A familiar French card-table game: shed higher singles or matching sets, earn your finish rank, then exchange cards for the rematch.

3, 4, 5, 6 players · 10–20 minutes · Climbing card classic

Reference rules for President

Werewolf — Loup-garou

A French hidden-role classic for 8–12 friends. Original, unofficial automated-moderator profile: wolves, one Seer and villagers only.

8, 9, 10, 11, 12 players · 15–48 minutes · Human-only · Secret factions

Reference rules for Werewolf — Loup-garou

Tunisia collection — 4 games

Chkobba

Capture the right cards, sweep the table, and bring a little Tunisian café spirit to your day.

2, 4 players · 10–20 minutes · Tunisian tradition

Reference rules for Chkobba

Dominoes

A café-table classic. Match the ends, read the table, and make your last tile count.

2, 4 players · 5–15 minutes · Café classic

Reference rules for Dominoes

Rami

Build runs and sets at a Tunisian café table. A frozen Rami51 house profile: fourteen cards, a pure run, and a careful first opening.

2, 4 players · 15–30 minutes · Café Rami51 · house profile

Reference rules for Rami

Kharbga

Place 24 stones, open the center, and build clever sandwich captures on a Tunisian 7×7 board.

2 players · 15–40 minutes · Tunisian strategy

Reference rules for Kharbga

Germany collection — 1 game

6 nimmt!

The German classic, known in French as 6 qui prend! Choose in secret, reveal together, and dodge the sixth card. Fewest bullheads wins.

2, 3, 4, 5, 6, 7, 8, 9, 10 players · 30–45 minutes · Simultaneous cards

Origin: Germany · 1994 · Wolfgang Kramer · 6 nimmt! · AMIGO. A German original, familiar on French game tables. Created as 6 nimmt! by Wolfgang Kramer and published by AMIGO in 1994; adapted in France by Gigamic. Origin reference

Reference rules for 6 nimmt!

International collection — 8 games

Ludo

A worldwide family classic. Roll, race four pawns home and shelter on the eight safe squares.

2, 3, 4 players · 20–40 minutes · Family race

Reference rules for Ludo

Snakes and Ladders

A worldwide family classic: climb ladders, slide down snakes, and roll exactly onto 100.

2, 3, 4 players · 10–25 minutes · Family dice race

Reference rules for Snakes and Ladders

Chess

The familiar 8×8 strategy classic: protect your king, develop your pieces and find checkmate.

2 players · 15–60 minutes · Worldwide strategy

Reference rules for Chess

Backgammon

Race fifteen checkers home on the classic 24-point board. Hit blots, enter from the bar, and make every playable die count.

2 players · 15–30 minutes · Dice & strategy

Reference rules for Backgammon

Reversi

Turn the board in your favour. Bracket rival discs and flip every captured line in this familiar two-player classic.

2 players · 10–20 minutes · Disc-flipping duel

Reference rules for Reversi

Draw & Guess — Skribbl-style

A shared sketchpad, a secret word and a race to guess. An original, unofficial casual drawing game for human friends.

3, 4, 5, 6, 7, 8 players · 10–27 minutes · Draw together · humans only

Reference rules for Draw & Guess — Skribbl-style

Hangman

One hidden word, one team and six mistakes. Take turns guessing letters before the figure is complete.

2, 3, 4, 5, 6 players · 3–10 minutes · Cooperative word classic

Reference rules for Hangman

Undercover

Related secret words, careful clues, and hidden identities. An unofficial timed profile inspired by the Undercover app, for 3–8 humans.

3, 4, 5, 6, 7, 8 players · 5–20 minutes · Secret-word deduction

Reference rules for Undercover